Soraghan , Christopher J and Matthews, Fiachra and Kelly, Dan and Markham, Charles and Pearlmutter, Barak A. and O'Neill, Ray (2006) A Dual-Channel Optical Brain-Computer Interface In A Gaming Environment. In: CGAMES 2006 - 9th International Conference on Computer Games: AI, Animation, Mobile, Educational and Serious Games, Dublin Institute of Technology, Dublin, Ireland.
This paper explores the viability of using a novel optical Brain-Computer Interface within a gaming environment. We describe a system that incorporates a 3D gaming engine and an optical BCI. This made it possible to classify activation in the motor cortex within a synchronous experimental paradigm. Detected activations were used to control the arm movement of a human model in the graphical engine.
|Item Type:||Conference or Workshop Item (Paper)|
|Keywords:||Dual-Channel Optical Brain-Computer Interface; Gaming;|
|Academic Unit:||Faculty of Science and Engineering > Experimental Physics
Faculty of Science and Engineering > Computer Science
Faculty of Science and Engineering > Electronic Engineering
|Depositing User:||Dr Tomas Ward|
|Date Deposited:||11 Mar 2009 14:16|
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