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A Dual-Channel Optical Brain-Computer Interface In A Gaming Environment

Soraghan , Christopher J and Matthews, Fiachra and Kelly, Dan and Markham, Charles and Pearlmutter, Barak A. and O'Neill, Ray (2006) A Dual-Channel Optical Brain-Computer Interface In A Gaming Environment. In: CGAMES 2006 - 9th International Conference on Computer Games: AI, Animation, Mobile, Educational and Serious Games, Dublin Institute of Technology, Dublin, Ireland.

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This paper explores the viability of using a novel optical Brain-Computer Interface within a gaming environment. We describe a system that incorporates a 3D gaming engine and an optical BCI. This made it possible to classify activation in the motor cortex within a synchronous experimental paradigm. Detected activations were used to control the arm movement of a human model in the graphical engine.

Item Type: Conference or Workshop Item (Paper)
Keywords: Dual-Channel Optical Brain-Computer Interface; Gaming;
Subjects: Science & Engineering > Electronic Engineering
Science & Engineering > Computer Science
Science & Engineering > Experimental Physics
Item ID: 1280
Depositing User: Dr Tomas Ward
Date Deposited: 11 Mar 2009 14:16
Refereed: Yes

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